Elements in Story Universe

In Story Universe there are Basic types, and Combination types.  The difference between them is, combination types deal two elements together, while basic deal just one.  We'll tell you why this is important.


Basic Types include:

Combination Types include:

Dealing an enemy's weakness results in double damage, but sometimes they may be immune to their weakness.  Combinations is a strategy used to overcome this.


Consider the following:

An enemy is weak vs Fire, but becomes immune to fire.  You can still be effective if you deal Demon instead (Fire and Dark together), as it will override the immunity, but still deal fire.


On the flip side, an enemy may have a move where if they're hit by either a fire or dark type move, they are greatly buffed.  Dealing a combination element could potentially be a problem, as you'll activate both of the buffs, rather than one.


Elements also have special tiered effects with them.  Based on being level 1-5, 6-9 or stage 10.


Here's an example using the Fire element, showing stages 1st, 6th, 10th:


Here's an example of the Undead element, show stages 1st, 6th, 10th:

On the subject of attack effects, in addition to all the basic element type effects and their 3 levels, there are many more unique ones for special moves - specific to some characters.


That's it for now, thanks for checking in. More updates to follow soon, hopefully...



#StoryUniverse #Elements #BattleSystem #Battles

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